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Triplanar Opaque Clear Coat Textured

Shader UUID: c3bdb265-97fe-4876-ab66-3a0b148b878f

NameTypeDefaultDescription
albedovec3[1, 1, 1]Base color of the material
emissionvec3[0, 0, 0]Self-illumination of the material
metallicfloat0Metal-like appearance (0-1)
roughnessfloat1Surface roughness (0-1)
ambientOcclusionfloat1Ambient light reception
albedoTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Albedo texture.
emissionTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Emission texture.
metallicTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Metallic texture.
roughnessTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Roughness texture.
ambientOcclusionTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Ambient occlusion texture.
normalTexturetexture2d_refe8945da2-23ca-4133-833d-ef063ad6348cNormal texture.
emissionIntensityfloat1Emission intensity.
scalevec2[1, 1]The scale of the triplanar projection.
sharpnessfloat1Triplanar blend sharpness.
rotationDegvec3[0, 0, 0]Rotation angle for the triplanar projection.
offsetvec2[0, 0]Shifts the triplanar texture along the three axes.
clearCoatNormalTexturetexture2d_refe8945da2-23ca-4133-833d-ef063ad6348cClear coat normal texture.
clearCoatRoughnessTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Clear coat roughness texture.
clearCoatRoughnessfloat0Clear coat roughness (0-1)
clearCoatNormalTexScalefloat1Scales the clear coat normal texture.
clearCoatStrengthfloat0.5The intensity of the clear coat effect (0-1)
flipNormalTextureGreenChannelint32_t0Flip normal texture green channel.
flipNormalTextureBlueChannelint32_t0Flip normal texture blue channel.
clearCoatNormalNoiseBlendfloat0The intensity of the clear coat noise effect.
clearCoatNormalNoiseScalefloat0.01Scales the clear coat normal noise.
noiseBlobbyint32_t0Clear coat layer: Controls if the noise will look more flat or more round (0-1)
noiseIntensityfloat1Clear coat layer: The intensity of the tangent space xy noise normal components, before normalizing the vector (0-1)
noiseHeightfloat0.25Clear coat layer: The z component of the tangent space noise normal, before normalizing the vector.
heightTexturetexture2d_ref00000000-0000-0000-0000-000000000000Height map texture
heightMapScalefloat0.04Height map scale.
triplanarParallaxint32_t0Toggle the triplanar mapping parallax effect.
triplanarBlendModeint32_t0Triplanar mapping blend mode: 0 - whiteout blend 1 - height map 2 - albedo luminance 3 - asymmetric
triplanarUseLocalSpaceint32_t0Use the local space when computing the mesh triplanar UV's.
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Triplanar Opaque Textured