Triplanar Opaque Clear Coat Textured
Shader UUID: c3bdb265-97fe-4876-ab66-3a0b148b878f
Name | Type | Default | Description |
---|---|---|---|
albedo | vec3 | [1, 1, 1] | Base color of the material |
emission | vec3 | [0, 0, 0] | Self-illumination of the material |
metallic | float | 0 | Metal-like appearance (0-1) |
roughness | float | 1 | Surface roughness (0-1) |
ambientOcclusion | float | 1 | Ambient light reception |
albedoTexture | texture2d_ref | 0f7983f4-4469-4d66-a355-93253108b311 | Albedo texture. |
emissionTexture | texture2d_ref | 0f7983f4-4469-4d66-a355-93253108b311 | Emission texture. |
metallicTexture | texture2d_ref | 0f7983f4-4469-4d66-a355-93253108b311 | Metallic texture. |
roughnessTexture | texture2d_ref | 0f7983f4-4469-4d66-a355-93253108b311 | Roughness texture. |
ambientOcclusionTexture | texture2d_ref | 0f7983f4-4469-4d66-a355-93253108b311 | Ambient occlusion texture. |
normalTexture | texture2d_ref | e8945da2-23ca-4133-833d-ef063ad6348c | Normal texture. |
emissionIntensity | float | 1 | Emission intensity. |
scale | vec2 | [1, 1] | The scale of the triplanar projection. |
sharpness | float | 1 | Triplanar blend sharpness. |
rotationDeg | vec3 | [0, 0, 0] | Rotation angle for the triplanar projection. |
offset | vec2 | [0, 0] | Shifts the triplanar texture along the three axes. |
clearCoatNormalTexture | texture2d_ref | e8945da2-23ca-4133-833d-ef063ad6348c | Clear coat normal texture. |
clearCoatRoughnessTexture | texture2d_ref | 0f7983f4-4469-4d66-a355-93253108b311 | Clear coat roughness texture. |
clearCoatRoughness | float | 0 | Clear coat roughness (0-1) |
clearCoatNormalTexScale | float | 1 | Scales the clear coat normal texture. |
clearCoatStrength | float | 0.5 | The intensity of the clear coat effect (0-1) |
flipNormalTextureGreenChannel | int32_t | 0 | Flip normal texture green channel. |
flipNormalTextureBlueChannel | int32_t | 0 | Flip normal texture blue channel. |
clearCoatNormalNoiseBlend | float | 0 | The intensity of the clear coat noise effect. |
clearCoatNormalNoiseScale | float | 0.01 | Scales the clear coat normal noise. |
noiseBlobby | int32_t | 0 | Clear coat layer: Controls if the noise will look more flat or more round (0-1) |
noiseIntensity | float | 1 | Clear coat layer: The intensity of the tangent space xy noise normal components, before normalizing the vector (0-1) |
noiseHeight | float | 0.25 | Clear coat layer: The z component of the tangent space noise normal, before normalizing the vector. |
heightTexture | texture2d_ref | 00000000-0000-0000-0000-000000000000 | Height map texture |
heightMapScale | float | 0.04 | Height map scale. |
triplanarParallax | int32_t | 0 | Toggle the triplanar mapping parallax effect. |
triplanarBlendMode | int32_t | 0 | Triplanar mapping blend mode: 0 - whiteout blend 1 - height map 2 - albedo luminance 3 - asymmetric |
triplanarUseLocalSpace | int32_t | 0 | Use the local space when computing the mesh triplanar UV's. |