DOCS

Triplanar Opaque Textured

Shader UUID: 40f0e163-e595-4c2a-a603-ab238fa3f232

NameTypeDefaultDescription
albedovec3[1, 1, 1]Base color of the material
emissionvec3[0, 0, 0]Self-illumination of the material
metallicfloat0Metal-like appearance (0-1)
roughnessfloat1Surface roughness (0-1)
ambientOcclusionfloat1Ambient light reception
albedoTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Albedo texture.
emissionTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Emission texture.
metallicTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Metallic texture.
roughnessTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Roughness texture.
ambientOcclusionTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Ambient occlusion texture.
normalTexturetexture2d_refe8945da2-23ca-4133-833d-ef063ad6348cNormal texture.
emissionIntensityfloat1Emission intensity.
scalevec2[1, 1]The scale of the triplanar projection.
sharpnessfloat1Triplanar blend sharpness.
rotationDegvec3[0, 0, 0]Rotation angle for the triplanar projection.
offsetvec2[0, 0]Shifts the triplanar texture along the three axes.
flipNormalTextureGreenChannelint32_t0Flip normal texture green channel.
flipNormalTextureBlueChannelint32_t0Flip normal texture blue channel.
useWorldSpaceint32_t0Use world space for calculations.
heightTexturetexture2d_ref00000000-0000-0000-0000-000000000000Height map texture
heightMapScalefloat0.04Height map scale.
triplanarParallaxint32_t0Toggle the triplanar mapping parallax effect.
triplanarBlendModeint32_t0Triplanar mapping blend mode: 0 - whiteout blend 1 - height map 2 - albedo luminance 3 - asymmetric
triplanarUseLocalSpaceint32_t0Use the local space when computing the mesh triplanar UV's.
Previous
Clear Coat Untextured