DOCS

Standard Transparent Textured

Shader UUID: 556d5f27-811e-44a6-b598-e553eb32635e

NameTypeDefaultDescription
albedovec3[1, 1, 1]Base color of the material
emissionvec3[0, 0, 0]Self-illumination of the material
metallicfloat0Metal-like appearance (0-1)
roughnessfloat1Surface roughness (0-1)
ambientOcclusionfloat1Ambient light reception
albedoTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Albedo texture.
emissionTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Emission texture.
metallicTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Metallic texture.
roughnessTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Roughness texture.
ambientOcclusionTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Ambient occlusion texture.
normalTexturetexture2d_refe8945da2-23ca-4133-833d-ef063ad6348cNormal texture.
opacityfloat0.5Transparency level of the material.
emissionIntensityfloat1Emission intensity.
opacityTexturetexture2d_ref0f7983f4-4469-4d66-a355-93253108b311Opacity texture.
heightTexturetexture2d_ref00000000-0000-0000-0000-000000000000Height texture.
heightMapScalefloat0.04Height map scale.
flipNormalTextureGreenChannelint32_t0Flip normal texture green channel.
flipNormalTextureBlueChannelint32_t0Flip normal texture blue channel.
uvOffsetvec2[0, 0]UV offset.
uvScalevec2[1, 1]UV scale.
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Standard Opaque Untextured