point_light
A light with intensity. A point light by default, add a spot light component to add a cutoff.
Dependencies
- local_transform
Attributes
Attribute | Type | Default | Description |
---|---|---|---|
color | vec3 |
[ 1, 1, 1 ] | Light color |
intensity | float |
1 | Light intensity. |
range | float |
0 | The range for the point light. If the range is 0, then physically correct point light attenuation function is used. |
isDirectional | bool |
false | Make this light directional, position is ignored in this case. |
isSun | bool |
false | Make this light direction control the atmosphere sun direction. If more than one light is marked to be a sun results are undefined. |