Tutorial: Material

Material

material

References a shader graph and specifies input values if needed.

Dependencies

  • mesh_ref

Attributes

Attribute Type Default Description
shaderRef shader_ref None Reference to a shader graph.
transparencyMode uint32_t None Transparency mode
isDoubleSided bool None Whether the material is double sided or not.
dataJSON json None Input values as described in the referenced shader in their original JSON format.