joint
Base component of all the other joint components (revolute_joint, etc.). By itself it will lock the orientations and distances of the constrainer and constrainee.
Attributes
Attribute | Type | Default | Description |
---|---|---|---|
constrainee | uuid | None | An entity that is a rigid body. |
constrainer | uuid | None | An entity that is a rigid or static body, or simply null. |
breakForce | float | 10 | The force that needs to be applied for this joint to break. |
breakTorque | float | 10 | The torque that needs to be applied for this joint to break. |
enableCollision | bool | false | Whether to enable collision between constrainer and constrainee. |