Base component of all the other joint components (revolute_joint, etc.). By itself it will lock the orientations and distances of the constrainer and constrainee.
||None||An entity that is a dynamic physics body.|
||None||An entity that is a dynamic or static physics body, or simply null.|
||10||The force that needs to be applied for this joint to break.|
||10||The torque that needs to be applied for this joint to break.|