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Type Alias: Display

type Display = {
maxFPS: UInt32;
maxTextureSize: UInt32;
forceRedraw: boolean;
framePersistence: UInt32;
};

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:109

Settings for the display

Properties

maxFPS

maxFPS: UInt32;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:114

Maximum number of Frames Per Second the renderer is allowed to produce

Default Value

30;

maxTextureSize

maxTextureSize: UInt32;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:119

Maximum resolution of loaded textures

Default Value

4294967295;

forceRedraw

forceRedraw: boolean;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:124

Draw frame without input events

Default Value

false;

framePersistence

framePersistence: UInt32;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:129

When 'Force Redraw' is off, this setting controls the number of frames the renderer will draw before going back to idle

Default Value

90;