Type Alias: Display
type Display = {
maxFPS: UInt32;
maxTextureSize: UInt32;
forceRedraw: boolean;
framePersistence: UInt32;
};
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:109
Settings for the display
Properties
maxFPS
maxFPS: UInt32;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:114
Maximum number of Frames Per Second the renderer is allowed to produce
Default Value
30;
maxTextureSize
maxTextureSize: UInt32;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:119
Maximum resolution of loaded textures
Default Value
4294967295;
forceRedraw
forceRedraw: boolean;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:124
Draw frame without input events
Default Value
false;
framePersistence
framePersistence: UInt32;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/sceneSettings.d.ts:129
When 'Force Redraw' is off, this setting controls the number of frames the renderer will draw before going back to idle
Default Value
90;