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Type Alias: MeshRef

type MeshRef = {
value: AssetRef<Mesh>;
submeshIndex: Int32;
shadowCastingMode: UInt8;
};

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:556

Reference to a mesh to render (with submesh selection).

Properties

value

value: AssetRef<Mesh>;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:560

Referenced mesh (UUID).


submeshIndex

submeshIndex: Int32;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:565

Index of the submesh within the mesh's submesh array.

Default Value

0;

shadowCastingMode

shadowCastingMode: UInt8;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:570

Shadow casting mode for this mesh.

Default Value

1;