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Type Alias: Environment

type Environment = {
skyboxUUID: AssetRef<Cubemap>;
radianceUUID: AssetRef<Cubemap>;
irradianceUUID: AssetRef<Cubemap>;
};

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:376

Scene environment settings, including skybox background and precomputed image-based lighting (IBL). This component is only applied in the scene where this entity lives, it is discarded for subscenes.

Properties

skyboxUUID

skyboxUUID: AssetRef<Cubemap>;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:380

Skybox cubemap used as the scene background (no lighting effect).


radianceUUID

radianceUUID: AssetRef<Cubemap>;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:384

Specular radiance cubemap (prefiltered) used for PBR reflections.


irradianceUUID

irradianceUUID: AssetRef<Cubemap>;

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:388

Diffuse irradiance cubemap used for ambient PBR lighting.