Type Alias: Environment
type Environment = {
skyboxUUID: AssetRef<Cubemap>;
radianceUUID: AssetRef<Cubemap>;
irradianceUUID: AssetRef<Cubemap>;
};
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:376
Scene environment settings, including skybox background and precomputed image-based lighting (IBL). This component is only applied in the scene where this entity lives, it is discarded for subscenes.
Properties
skyboxUUID
skyboxUUID: AssetRef<Cubemap>;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:380
Skybox cubemap used as the scene background (no lighting effect).
radianceUUID
radianceUUID: AssetRef<Cubemap>;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:384
Specular radiance cubemap (prefiltered) used for PBR reflections.
irradianceUUID
irradianceUUID: AssetRef<Cubemap>;
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:388
Diffuse irradiance cubemap used for ambient PBR lighting.