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SpotLight

type SpotLight = {
cutoff: Float;
IESProfile: AssetRef<Texture>;
};

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:957

Adds a cutoff to a point light to simulate a spot light.

Type declaration

NameTypeDescription
cutoffFloatCutoff angle.
IESProfileAssetRef<Texture>Reference to a IES 2d texture.