Skip to main content

SceneRef

type SceneRef = {
value: AssetRef<Scene>;
maxRecursionCount: UInt32;
};

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:808

Reference to a scene.

Type declaration

NameTypeDescription
valueAssetRef<Scene>UUID of the referenced scene.
maxRecursionCountUInt32Maximum number of times a scene appears when it references itself.