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Joint

@3dverse/livelink v0.8.10


@3dverse/livelink / Components / Joint

Type Alias: Joint

Joint: object

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:394

Base component of all the other joint components (revolute_joint, etc.). By itself it will lock the orientations and distances of the constrainer and constrainee.

Type declaration

constrainee

constrainee: EntityRef

An entity that is a rigid body.

constrainer

constrainer: EntityRef

An entity that is a rigid or static body, or simply null.

breakForce

breakForce: Float

The force that needs to be applied for this joint to break.

Default Value

10;

breakTorque

breakTorque: Float

The torque that needs to be applied for this joint to break.

Default Value

10;

enableCollision

enableCollision: boolean

Whether to enable collision between constrainer and constrainee.

Default Value

false;