Joint
@3dverse/livelink / Components / Joint
Type Alias: Joint
Joint:
object
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:394
Base component of all the other joint components (revolute_joint, etc.). By itself it will lock the orientations and distances of the constrainer and constrainee.
Type declaration
constrainee
constrainee:
EntityRef
An entity that is a rigid body.
constrainer
constrainer:
EntityRef
An entity that is a rigid or static body, or simply null.
breakForce
breakForce:
Float
The force that needs to be applied for this joint to break.
Default Value
10;
breakTorque
breakTorque:
Float
The torque that needs to be applied for this joint to break.
Default Value
10;
enableCollision
enableCollision:
boolean
Whether to enable collision between constrainer and constrainee.
Default Value
false;