AnimationController
@3dverse/livelink / Components / AnimationController
Type Alias: AnimationController
AnimationController:
object
Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:23
Animation controller with reference to an animation graph and an animation set. Enables skeletal animation on its skinned mesh descendents whose skeleton is compatible with the animations in the animation set.
Type declaration
animationGraphRef
animationGraphRef:
AssetRef
<AnimationGraph
>
UUID of the referenced animation graph.
animationSetRef
animationSetRef:
AssetRef
<AnimationSet
>
UUID of the referenced animation set.
dataJSON
dataJSON:
AnimationGraphDataObject
Input values as described in the referenced animation graph in their original JSON format.
rootBoneEntityRef
rootBoneEntityRef:
EntityRef
Reference to the entity with the bone component that corresponds the root bone of the skeleton.
rootMotionEnabled
rootMotionEnabled:
boolean
Whether or not root motion is enabled.
Default Value
false;