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AnimationController

@3dverse/livelink v0.8.10


@3dverse/livelink / Components / AnimationController

Type Alias: AnimationController

AnimationController: object

Defined in: node_modules/@3dverse/livelink.core/dist/_prebuild/engine_types/components.d.ts:23

Animation controller with reference to an animation graph and an animation set. Enables skeletal animation on its skinned mesh descendents whose skeleton is compatible with the animations in the animation set.

Type declaration

animationGraphRef

animationGraphRef: AssetRef<AnimationGraph>

UUID of the referenced animation graph.

animationSetRef

animationSetRef: AssetRef<AnimationSet>

UUID of the referenced animation set.

dataJSON

dataJSON: AnimationGraphDataObject

Input values as described in the referenced animation graph in their original JSON format.

rootBoneEntityRef

rootBoneEntityRef: EntityRef

Reference to the entity with the bone component that corresponds the root bone of the skeleton.

rootMotionEnabled

rootMotionEnabled: boolean

Whether or not root motion is enabled.

Default Value

false;