Overview
The Animation Graph Editor is where you edit your animation graph. An animation graph will output a pose at each frame, and this is where you will define the logic of how it does so.
How to Open Animation Graph Editor
Double click on an animation graph in the console.
info
The Animation Graph Editor is composed of different tabs: Details, State Editor, State Machine Editor, Animation Controller Input Editor, Animation Set Editor, Blend Space Editor, Bone Mask Editor and Animation Graph Description.
It all starts (and ends!) in the State Editor, with the “Root” state, which outputs your final pose.
