Skip to main content

Visual 3D Objects

Mesh Rendering

Renders a mesh with a shared material.
Entity
Mesh Reference
Material Reference
Renders a mesh with a unique material.
Entity
Mesh Reference
Material

Renders a mesh with morph targets, controlling their weights.

Entity
Mesh Reference
Morph Targets
One of
Material Reference
Material

Decals

Creates a decal projector that projects a decal on meshes within the box volume.

Entity
Decal Projector
Box Geometry
Material Reference

Creates a decal projector that projects a decal on a specific mesh within the box volume.

Entity
Decal Projector
Box Geometry
Material Reference
Mesh Reference

Volume Rendering

Renders a volume with a shared volume material.

Entity
Volume Reference
Volume Material Reference

Renders a volume with a shared volume material and a filter to control how the volume is rendered.

Entity
Volume Reference
Volume Material Reference
Volume Filter

Point Cloud Rendering

Renders a point cloud.

Geometry Culling

Culls all meshes, volumes and point clouds that are within the geometry’s bounds.

Entity
Culling Geometry
One of
Box Geometry
Cylinder Geometry
Plane Geometry
Sphere Geometry