Sound
- : emits a 3d spatialized sound
Entity Component Sound Reference sound_ref
Reference to a sound.
SchemaattenuationModel
Unsigned Byte
Default: [0] No Attenuation
[0] No Attenuation [1] Inverse Distance [2] Linear Distance [3] Exponential Distance
attenuationRolloffFactor
Float
Default: 1
autoPlayOnStart
Boolean
Default: false
dopplerFactor
Float
Default: 1
inaudibleBehavior
Unsigned Byte
Default: [0] Tick
[0] Tick [1] Don't Tick [2] Kill
looping
Boolean
Default: false
maxDistance
Float
Default: 50
minDistance
Float
Default: 5
pan
Float
Default: 0
playSpeed
Float
Default: 1
value
Asset UUID
volume
Float
Default: 1