Engine
Entity Behaviors
In 3dverse, components are like Lego bricks. Each one is simple on its own, but combined they define how an entity behaves.
Rendering
Learn about rendering in 3dverse, including materials, shaders, and render graphs.
Physics
There are different kinds of physics bodies you can create in 3dverse: static body, rigid body, and kinematic rigid body.
Skeletal Animation
A character controller is a special type of physics body that uses its own collision resolution which is geared for user-controlled characters.