Editor Extensions
Canvas
The canvas is the main viewport for navigating, editing, and interacting with your 3D scene in real time.
Scene Graph
The scene graph is where you organize the hierarchy of your entities.
Components
If you click on an entity you will see its components show up in the Components extension.
Animation Sequence Editor
Create and modify animation sequences with the Animation Sequence editor. An animation sequence allows you to create entity-based animations directly in the Editor. More specifically, you can animate the component data of entities.