Editor
Layout and extensions
Each tabs in the scene editor are called Extensions. The way they are organized in the scene editor is called the Layout.
Navigation
How to control the camera in the Editor.
Scene Graph
The scene graph is where you organize the hierarchy of your entities.
Components
If you click on an entity you will see its components show up in the Components extension.
Scene Composition
Scenes can be composed of other scenes.
Environment
Setting up your environment is done directly by changing camera settings.
Animation Sequence
The animation sequence asset allows you to create entity-based animations directly in the scene editor. More specifically, you can animate the component data of entities.