BCn Compression
The quality of textures is an unarguably crucial component to the final quality of a 3d scene. In real-time 3D, texture assets need to be compressed to balance memory efficiency and visual quality. The challenge lies in making the correct conversion choices for a given texture, whether it be compression format, or color space considerations. This article assumes some familiarity with texture concepts in a 3D rendering context.

· 10 min read
