Core Concepts
Rendering Sessions
3dverse renders 3d scenes on the cloud. Each instance of the rendering engine is called a “rendering session”.
Assets
To build your 3D environment, you'll need assets. Some common examples are meshes, textures, materials, and animations.
Entity Component System
The Entity Component System (ECS) is a software design pattern which is used for the representation of 3D world objects.
API Access
Learn how to access the 3dverse platform programmatically.