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Overview

Every 3dverse application begins with a project on the 3dverse Console.

A project acts as the workspace that contains both your application's users and your assets. It defines the boundaries in which you will develop, test, and operate your 3dverse application.

In this chapter, you'll explore the core concepts of the console and its overall structure.

In the next sections, you'll learn how to efficiently manage your projects, collaborate with others, and monitor and secure your project's usage.

3dverse Console login page
3dverse Console login page

Personal Space vs Organization

Depending on your needs, you can create projects in two different contexts: Personal Space or Organization.

🏢 Organization / Personal Space📁 Project🌐 Environment📂 Root Folder📂 Subfolder(s)🎨 Assets

Personal Space

Your default landing space when you log in to the console. This is your private workspace and it mostly used for experimentation or individual projects. You have full control over it, and it's only accessible to you. You can invite collaborators to your projects even if they are not part of any organization.

Personal space page
Personal space page

Organization

This is a shared workspace for teams. It allows multiple collaborators to work on the same project. Access rights and roles can be managed to control who can do what within the project.

Organization page
Organization page

Project

A project serves as a container for all the resources that a 3dverse application needs.

Projects are composed of environments, which are isolated workspaces within a project.

🏢 Organization / Personal Space📁 Project🌐 Environment📂 Root Folder📂 Subfolder(s)🎨 Assets
'My First Project' in Personal Space
'My First Project' in Personal Space

Environment

An environment contains:

  • The assets and folders used by your application.
  • The users who use your application.
  • Metrics related to your application's usage.

The project page is always showing a single environment.
From here you can:

  • Browse your assets.
  • Invite collaborators.
  • Monitor your environment's usage.
🏢 Organization / Personal Space📁 Project🌐 Environment📂 Root Folder📂 Subfolder(s)🎨 Assets

Folders

Inside each environment, assets are organized in folders. Folders are the unit of access control. Assets never hold permissions directly — they always inherit the role applied to their parent folder.

  • Every environment has a root folder.
  • Folders can contain subfolders.
  • Assets belong to a specific environment and cannot be used outside of it.
Asset browser with a selected folder
Asset browser with a selected folder